Pking in OSRS can be one of the most intimidating activities, as it tests our skills with most of the game's mechanics against other real players. Not only that, but whoever is defeated first loses everything they're wearing and everything in their inventory, leaving their bank items safe. Many might say it's all about luck, which is partly true due to the game's R.N.G system, but we can also use the mechanics to our advantage to maximize our chances of having a high R.N.G compared to our opponent.
R.N.G = Random Number Generated.
Before going over the basics of PK’ing and how to become a better PK’er, it is very important to choose the right account build to start PK’ing with. Personally, I recommend either a void pure or a granite maul pure to start with (or even a baby pure). We also sell premade PK accounts, so you can purchase an account, buy some OSRS gold, and jump right into the game.
If you're someone who's never experienced Pking before, and you always avoid Pkers in the wilderness, it's recommended that you start practicing in Last Man Standing (LMS) since you get free armor, food, and supplies there. Even though it's full of bots, as you improve your fighting skills, your rank will increase, and you'll be matched with better opponents to practice with. Once you've maxed out your LMS rank, you'll be ready to go into PvP Zones.
One of the most important shortcuts in the entire game is the use of the F keys, which controls whether you see the inventory, Attack Style interface, Prayer, Magic Spells, etc. Everyone can decide what works best for them, but I recommend setting the keys in the same order they are in the game.
ESC: Inventory
F1: Combat Styles & Special Attack
F2: Stats
F3: Quest Lists
F4: Gear & Weapon
F5: Prayer
F6: Magic Spellbook
When it comes to PvP, the greater the advantage you can gain over your opponent, the better. Therefore, we've selected four Runelite plugins that we believe are essential for any combat style in PvP, Wilderness, or Bounty Hunter:




In the danger zone of OSRS, an interesting mechanic determines which players you can and cannot attack. This is determined by your combat level and the sum (or subtraction) of that level and the level of the PK zone you are in.

The PK zone level can be seen below the skull icon on the screen, which we've included below. This level is added to (or subtracted from) the PK zone level to determine which characters you can and cannot attack. For example, if you are Combat Level 100 and in PK Zone Level 10, the game will only allow you to attack players between Combat Level 90 and 110. This is useful to know so you are aware of how far you can attack some of your opponents or how far they can attack you when you are trying to escape.
Throughout the OSRS there are 2 types of zones:
Multi-player zones: as their name suggests, are designed so that there is no character time limit and all players can attack each other at the same time. 
Single-player zones: on the other hand, are where only one player is allowed to attack at a time, meaning that only 1 vs 1 fights are possible.
It's very important to have the RuneLite plugin active, as it displays lines on the ground indicating whether an area is single-player or multi-player. Some players lure others into multi-player zones while fighting in single-player zones, hoping to one-shot them with a team of 10 or more. It's unfortunate, but it happens.


There's an item that, if used on an untradeable item, allows you to save it every time you die. This means that if you die with a Torso, Void, or Firecape, you'll lose it forever unless you use a Trouver Parchment on it. This item lets you keep the untradeable item, and in return, the player who defeated you will receive the amount in coins.
Whenever you're going to PK, carry a few Mithril Seeds in your inventory. These allow you to move one tile to the left, even if you have a Freeze effect on you. This prevents opposing players from freezing you and then positioning themselves underneath you to block your attacks.
Mithril Seeds have other uses, such as escaping PKs, hiding behind trees, and moving out of your opponent's melee range. They're always a good item for improvising in fights and will always give you an advantage.
Any high healing food will work - anglers, manta rays, sea turtles, dark crabs, or Marlin. Whatever is cheapest on the GE. The eats always go in the same order:
High Healing Food - Potion - Halibut
Make sure you don't get eat stuck - it is better to Food/Brew than Food/Karam, as you are still able to eat the extra karambwan without delay

Small eats are a great way to stay at a safe HP without saving. Most people will hover around 75-80hp when their opponent has spec left, as this HP cannot be 1 hit by special attacks. Pineapple Pizzas heal 11hp and Guthix rests heal 5hp eat sip. Guthix rests can also be used mid-attack without losing momentum, so they are a great way to slightly nudge up your health without your opponent noticing.

Before stepping out, make sure you eat an Angler to be at 121hp
In all areas where people are PKing and attacking each other, there will be players we call Rushers. These are players who aim for maximum DPS in the shortest amount of time, almost always using magic and melee or ranged abilities to try to KO you, then tab out and re-try. For example, they might cast Fire Surge while running towards you, switching all their gear to melee, attack you with Armadyl Godsword, and finish you off with Granite Maul or Voidwalker.


It's very important to always be aware of rushers when entering a combat zone, only venturing into dangerous areas when absolutely necessary (when a fight is ready), and not just going there for the sake of it. Another good tip to minimize our risk is to eat an Anglerfish before entering any dangerous area; this will give us more hitpoints and make it harder for a rusher to surprise us and take us down in one hit.
If you're fighting someone in the deep wilderness and you find yourself running out of food, there are several ways to escape without having to run too much. Everything can be done from where you are, using the tools you have.



Whenever you're going into PvP encounters, it's a good idea to bring at least one Saradomin Brew and not panic when taking potions, since there's no delay between taking a sip and attacking your opponent. This means you can take a potion, attack, take another potion, attack again, and so on, dealing the maximum amount of damage possible in a short amount of time. A Saradomin Brew heals you more than any other food, but in sips of 4, each sip can heal a max of 16, for a total of 64 healing. They're often used as an escape method, for emergency triple eats, or simply as small eats.
= No Delay between attacks
= Delay between attacks
The most fun and satisfying part of watching and doing this is using a good Special Attack combo and seeing your opponent fall to the ground. It's very tempting in an early fight to want to use your Special Attack as soon as possible. While this technique can work, it's not always the best strategy. It's important to learn to improvise your next move and avoid being predictable. The best way to combine a Special Attack with a high hit is to have a spell called Taste Vengeance, which returns 75% of the next damage inflicted on your opponent. This allows for great combos and, hopefully, the defeat of your opponent so you can take their loot.

This is just one example of some Special Attack Weapons, but there are many more. Most, if not all, of them have a GP value, which is obtained by spending hours upon hours farming gold in the game. If you need to purchase gold, you can do so via our livechat or by clicking here.
Smite is a prayer that appears above the head of your opponent. It's blue and looks like this: . When used against you, any hit you take will also affect ¼ of your prayer stat at that moment. For example, if someone hits you with a 60, your prayer will drop by 15 points instantly. So, you always need to make sure your prayer stat is high, as it can be activated at any time. Don't be fooled into thinking someone doesn't have it active, because they can activate it a tick before landing a high hit.

Being unpredictable is one of the most important skills to learn when fighting opponents. Fake out your next combat style is ideal for fights where your opponent wants to use prayer protection; you can outsmart them by wearing ranged gear (for instance) and, in the last tick, change gears to melee or magic so the protection prayer doesn't affect your hits on them and you can land more DPS on them.
This is to connect a hit under the wrong prayer of our opponent.
Vengeance is a spell from Lunar Spellbooks that is unlocked by completing the Lunar Diplomacy quest. It requires 94 Magic to use. When activated, a red skull will appear above your character, meaning that the next hit received by the attacker will be returned to him for 75% of the total damage. This spell can be used simultaneously with Special Attack to maximize a powerful hit; for example: Be alert for when your opponent is about to use your Special Attack or a high-DPS attack. When they do, use Taste Vengeance and, on the same tick, switch to your Special Attack, hoping to hit enough damage to defeat your opponent.
This is where we'll put all the skills we've learned today to the test. The final fight is somewhat random, as everyone will choose their equipment, inventory, and fighting style. But what we can all agree on is that in every fight, we have to be as focused on our opponents as we are on our own attacks. Our next moves will depend on how good our opponent is at PKing. The key is to be unpredictable, always one step ahead of what we think our opponent will do. But as with everything in life, practice makes perfect. You know the theory; now it's time to put your concentration skills and the seamless connection between your brain and your mouse to the test. Good luck out there!
