The Ice Burst spell belongs to a class of spells known as burst spells, which can hit multiple targets with a single cast and can hit up to nine targets in a 3-by-3 area. Barrage spells and ice burst spells are two types of spells that can be used to attack multiple enemies and gain a lot of experience.
Ice bursiting/barraing refers to the use of ice burst or barrage spells to attack multiple enemies at the same time to earn high magic experience rewards; when done in Kruk's dungeon, it is the fastest way to train magic in Oldschool Runescape.
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Barrage spells are more powerful than burst spells and the most powerful multi-target spell in Old School Runescape. There are three barrage and burst spells that are popular for gaining high magic experience when training in the MM1 or MM2 dungeons, and these are the Ice burst, Ice Barrage, and Shadow Barrage.
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Ice burst
Ice bursting provides the least amount of experience of the three styles, but it is also the least expensive to train with. Like other burst spells, the ice burst spell is only available in the ancient magic spellbook, so you must first complete the Desert Treasure I quest. It also requires 70 magic to cast and can hit up to 22 enemies in a 3-by-3 clump while restricting their movement for up to 9.6 seconds.
Performing this spell for an extended period of time is quite costly; it requires four chaos runes, two death runes, and four water runes to cast, which amounts to approximately 634 coins on the Grand Exchange.
When using the Ice bursting spell, you can gain up to 250,000 experience and spend approximately 3.2 million per hour when attacking maniacal monkeys in the Kruk's dungeon, but this is dependent on your gear and efficiency, which is why this guide is useful if you want to train magic using Ice bursting because we will cover the best methods to Ice burst, the best gear, and the MM1 and MM2 locations.
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Ice Barrage
This is the highest-tier magic spell available in Old School Runescape, requiring 94 magic to cast. It has a maximum damage of 30, can hit up to 9 enemies at once, and makes them immobile for up to 19.2 seconds. It takes four blood runes, two death runes, and six water runes to cast and costs up to 982 coins per cast. When using this spell to attack maniacal monkeys in Kruk's dungeon, you can gain 330,000 experience per hour, but it is quite expensive, and you can spend approximately 14.5M per hour when training at maniacal monkeys.
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Shadow Barrage
The Shadow Barrage spell is the highest form of shadow spell in Oldschool Runescape, and you can only use it if you have at least 88 magic. This spell reduces your opponent's attack by 15%. Four death runes, three blood runes, four air runes, and three soul runes are required to cast this spell. You can gain 350,000 experience per hour and spend approximately 12M per hour when training a Maniacal Monkeysys.
Note: Switching spells as soon as you have the required levels is recommended to increase overall experience rates when training to 99 magic.
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When you visit the Ape toll via glider during the Monkey Madness I quest, you unlock the Ape toll Dungeon, also known as the MM1 dungeon. Monsters of all kinds abound in this dungeon. Skeletons, on the other hand, can cluster and generally have low defense against magic, making them one of the best monsters to attack with Ice bursting/barraging and earn a lot of experience. The drawback of this method is that skeletons only drop skeletal bones, which cannot be sold or removed from the Ape toll dungeon. The fastest method to get to the Apetoll dungeon is a teleport tablet. This teleport becomes available after the completion of the Awowogei section of the recipe for the Disaster quest series.
After you cast the Apetoll teleport, run south to the Apetoll dungeon. Ensure you turn Protect from Melee because of other monsters before you enter the Apetoll dungeon. When you enter the apetoll dungeon, the image below shows how you can get to the spot filled with a good number of Skeletons for training:
Spawn trick: To make more skeletons appear, you can collect the bones they drop when they die, collect them, and drop them separately. From time to time, the cave has an earthquake thing that causes the bones you dropped to revive in more NPCs, allowing you to increase more ranged exp by throwing chinchompas since they will hit more damage = more EXP p/h.
After a while, the Skeletons will stop being aggressive; all you have to do is run back through the way you came to the de-aggro spot shown above and then back to re-aggro them. If you have Runelite, you can use the aggressive monsters plugin, which shows you the timer of how much time you have left before they stop attacking you because they are aggressive.
This location provides significantly less experience than maniacal monkeys in Kruk's Dungeon, so unless you are unable to complete the monkey madness 2 quest for a valid reason, you should switch and train at maniacal monkeys if you want to get better experience rates when ice bursting/barraging. Depending on your gear and how efficiently you use this method, you should expect to gain 200,000 experience per hour when training at Maniacal Monkeys.
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This location provides significantly less experience than maniacal monkeys in Kruk's Dungeon, so unless you are unable to complete the Monkey Madness 2 quest for a valid reason, you should switch to maniacal monkeys when chinning. Depending on your gear, magic level, and how efficiently you use this method, you should expect to gain 135,000- 450,000 experience per hour.
The maniacal monkeys, unlike the skeletal monkeys, have some useful drops, such as bass, banana, two doses of antipoison, one dose of prayer potion, adamant arrow(p++), rope, and some other materials. Picking some of these drops would help cut down your cost of training.. This method is generally semi-afk because you only need to drink prayer potions and magic potions when necessary, unless you choose to use other methods discussed below. It is recommended to have prayer a lot higher than 43 so you can be afk for longer periods of time.
As soon as you enter Kruk’s dungeon, you should be in the image 1 location shown below. The next step is to traverse to the location in image 2 by following the yellow line. From here, you can easily navigate into the hole where the maniacal monkeys are located.
Although there are maniacal monkeys throughout the dungeon, the best place to use this method is in the northernmost part of the dungeon, as shown in the image below. You can get up to 350,000 experience per hour using Ice Barrage.
The manical monkeys are aggressive to you for 10 minutes, after which you must run west into the south passage indicated below, then back to the spot to reset their aggression.
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As soon as you enter the Kruk’s dungeon in Apetoll, you should be in the image 1 location shown below. Then you should traverse to the location in image 2 by following the yellow line. From here, you can easily navigate into the hole where the maniacal monkeys are located, as shown below.
Ice-bursting/barraging maniacal monkeys in Kruk's dungeon provides the highest magic experience rates in Old School Runescape, and Kruk's dungeon is unlocked during the Monkey Madness II quest. Maniacal monkeys has up to 60 hitpoints, has a lower defense, are more aggressive, and gather in larger numbers than Skeletal monkeys that’s why you’d be able to get significantly higher experience rates when ice bursting/barraging here.. You should always pray against melee when you're in the Kruk’s dungeon because one of these maniacal monkeys can hit up to 18.
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The Click intensive method: This method generates the highest experience rates when ice bursting/barraging; the procedure is simple; all you need to do is click back and forth after each spell that is cast. This would make the maniacal monkeys cluster even more, and you will gain even better experience rates as a result..This method may require a lot of clicks, but the experience rates may be worth it for you.
When you want to get better experience rates but don't want to click as much as the click-intensive method requires, click attack on the maniacal monkey in the center of a 3 3 or 4 by 4 cluster of maniacal monkeys. This method allows you to semi-AFK for a few minutes because you only need to attack when you are not attacking the middle of a 3x3 or 4x4 clump of maniacal monkeys, allowing you to inflict damage on maniacal monkeys within range of the maniacal monkey on which you are attacking.
Regular Afk method: This is the standard method of ice bursting/barraging, and all you need to do is turn on auto-retaliate like in the other methods and wait until the manaical monkeys become non-aggressive before running to the De-aggro spot and back to make them aggressive again. The experience rates are lower than when using the methods above.
Dancing accounts method: This method requires the use of two alt accounts. First, you must wait until the maniacal monkeys stop being aggressive to the two alts, and then the second account should follow the first account to the best ice-bursting/barraging spot shown above, where the maniacal monkeys are packed. If the second account follows the first account at the right time, they will start dancing, and when you attack with your main account, there will be no need to run to the De-aggro spot to reset the aggression of the maniacal monkeys.
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When Ice-bursting/barraging multiple enemies for the best experience rates, you should use the best gear with the highest magic attack and prayer bonuses. This would significantly reduce the total cost of training. Some of the gear might be expensive or hard to get, but you should consider it as an investment because it reduces costs and can be used for other activities. Here is each item I recommend when training using ice bursting/barraging.
Head slot: Virtus mask
Neck slot: Occult necklace
Cape slot: Imbued Saradomin Cape
Body slot: Virtus robe top
Leg slot: Virtus robe bottom
Weapon slot: Kodai wand
Shield slot: Eldini’s ward
Ammo slot: Any blessing
Glove slot: Confliction gauntlets
Boot slot: Avernic treads (max)
Ring slot: Magus ring
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Head slot: Dagon’hai hat
Neck slot: Necklace of Anguish
Cape slot: Ava’s assembler
Body slot: Dagon’hai robe top
Leg slot: Dagon’hai robe bottom
Weapon slot: Master wand
Shield slot: Mage’s book
Ammo slot: Any blessing
Glove slot: Barrows' gloves
Boot slot: Infinity boots
Ring slot: Seer's ring (i)
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Head slot: Saradomin halo
Neck slot: Amulet ofFuryy
Cape slot: Imbued Saradomin cloak
Body slot: Monk’s robe top
Leg slot: Monk’s robe
Weapon slot: Master wand
Shield slot: Mage’s book
Ammo slot: Any blessing
Glove slot: Mithril gloves
Boot slot: Wizard boots
Ring slot: Seer's ring (i)
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Kodai wand
This wand is very useful when bursting maniacal monkeys; it saves a couple of million by providing infinite water runes, a 15% chance of negating rune costs when casting offensive spells, and a 20% increase in magic damage when equipped. The Kodai wand is made with the Kodai insignia, which can be obtained as a reward at the end of the Chambers of Xeric on a master's wand.
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Holy Wrench
The Holy Wrench is optional but useful for saving money when ice-bursting/barraging; it is obtained as a reward from the Rum Deal quest, which is not difficult to complete and requires medium-level skills in some areas. If you have this in your inventory while ice bursting/barraging, it will add 2% to your prayer level whenever you drink a dose of prayer potion.
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Royal seed pod
Instead of simply gaining access to Kruk's dungeon in Monkey Madness II, you should complete it to obtain this item, which can be used to teleport you to Grand Tree as many times as you want.
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Rune pouch
The rune pouch can hold up to 16,000 of three different types of runes, allowing you to carry the three different types of runes you need with only one inventory spot and stay longer
before needing to go to the bank. It can be obtained from the Slayer master for 750 Slayer reward points or purchased from Justine's stuff for 75 Last Man Standing points.
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Bonecrusher necklace
The bone crusher necklace combines the effects of the bone crusher and the dragonstone necklace to provide automatic prayer restoration while ice-bursting/, maniacal, skeletal monkeys, or any enemy that drops bones when they die. The bone crusher necklace requires 70 prayer to equip and is made by combining one bonecrusher, one dragonbone necklace, and the Hydra tai, which is dropped by the Achemica Hydra.
The bone crusher can be obtained as a reward from the hard Morytania Diary by speaking to the Ghost disciple in the Ectofuntus. When you kill a monster that drops bones, the bone crusher will automatically crush the bones and give you half the prayer experience that burying the bones would have given you.
The Dragonbone necklace is dropped by Vorkarth at a rate of 1/1000, it restores prayer points as bones are being buried, When it’s features are combined with the Bonecrusher, which automatically crushes bones as they are dropped, you will be able to increase your prayer points whenever you equip the bonecrusher necklace and killl maniacal or skeletal monkeys, making this method suitable for ice bursting/barraging because you would save a ton of prayer potions.
It is not a good idea to always equip the Bonecrusher necklace because it does not provide good ranged bonuses. Instead, equip the occult necklace and when your prayer levels reach 10, equip the bonecrusher, then when you have recovered all of your lost prayer points, equip the occult necklace again to receive the magic bonuses it provides. And, because the bonecrusher necklace behaves like a regular bonecrusher when not equipped, you could train prayer simply by having it in your inventory. You won’t need to bring prayer potions when using this method.