Barrows is a minigame-style boss fight; it's a very popular money-making method for both regular accounts and Ironman. The location of the Barrows brothers consists of six burial mounds, each of which has a distinct brother that can be found east of Mor'ton. The gameplay is like a minigame in which you must explore a crypt below a random sarcophagus of one of the Barrows brothers.
The Crypst below the Barrows brothers is usually explored due to the rewards that can be gotten and a chance to receive a piece of the special Barrows equipment after searching the reward chest, but the Barrows brothers protect these crypts and you would need to kill all of them to be able to search the reward chests.
The only prerequisite to do barrows is finishing the Priest in Peril's quest to enter Morytania.
Even if that is the only prerequisite needed to have access to them, there are a few more things I advise you to do to make the Barrows Brothers even simpler:
When completing Barrows, it's critical to use the best equipment available for your level.
Here is a list of suggested minimum stats you should have to make doing Barrows worth it since you will need to fight the Barrows brothers and numerous monsters that will attack your character, especially when you are underground in the crypt:
For a low-level setup, here is the gear you should use:
Hand slot
For magic style against Dharok, Verac, Guthan, Torag, and Karil,
Iban’s staff: This requires 50 attack and 50 magic.
For ranged against Ahrim, use:
Magic shortbow (I): this requires 50 ranged.
And for melee against the minions, use:
Dragon scimitar: this requires 60 attack and the completion of Monkey Madness I.
Ring slot
Seer's ring (I): This can be imbued using 650,000 nightmare zone reward points.
Boot slot
Dragon boots: This requires 60 defence to wear
Gloves slot
Dragon gloves: this can be bought from Culinaromancer's chest after completing 8 subquests
Shield slot
Crystal shield: This requires 70 defence and 50 agility
Legs slot
Dragon Platelegs: This requires 60 defence to wear.
Cape slot
Ardougne cloak: This is gotten as a reward from the Ardougne diary.
Neck slot
Amulet of glory: This has no requirement to wear.
Head slot
Dragon full helm: This requires 60 defence to equip.
For weapon slot
Trident of the Swamp: this requires 78 magic to wield.
For ranged
toxic blowpipe: this requires 75 ranged to wield.
For melee
Abyssal tentacle: this requires 75 attack to wield.
For ring slot
ring of the gods(I) : This requires 650,000 nightmare zone reward points to imbue.
For boot slot,
Primordial boots: this requires 75 strength and defence to wear.
For gloves slot
Barrows gloves: These can be bought from the culinaromancer's chest after completing the recipe for disaster series.
For the shield slot,
Arcane spirit shied: This requires 75 defence, 65 magic, and 70 prayer to wield.
For leg slot:
Ancestral robe bottom: This is gotten as a rare drop from the chambers of Xeric.
For body slot
Ancestral robe top: This is gotten as a rare drop from the chambers of Xeric.
For cape slot
Imbued God cape: This requires 60 magic to wear.
For the neck slot,
Occult necklace: This requires 70 magic to wear.
For head slot
ancestral hat: This requires 75 magic and 65 defence to wear.
When you get the hang of fighting the Barrow brothers, it becomes rather simple to do; however, the equipment you utilize will determine how easy your Barrows runs will be
There are six burial mounds around the area of the Barrow brothers. If you use a spade to dig one of the mounds, you will find the brother's sarcophagus, and If you search the sarcophagus, the brother who resides there will emerge and attack you.
Here is the location of the Barrows brothers:
To get a better chance of getting any of Barrow's outfits, you would have to kill all six of the brothers. You should make sure you use the appropriate protection prayer when digging the burial mounds. All of the brothers use melee combat, except Ahrim, who uses magic, and Karil, who uses ranged.
The brothers would continuously drain your prayer every 14 seconds once you had entered each mound. Magic is the best combat style to use against all of the brothers, except for killing Ahrim, who requires ranged. When you search one of the brother's sarcophagus, which randomly changes each time, you will find a deeper crypt instead of the brother himself. It is best to kill the other brothers first before making your way into the deeper crypt
Once you enter the crypt, you must find your way through the maze to reach the reward chest. You must try out several doors before determining which one will lead you to the right path to the reward chest.
As previously mentioned, once you enter the crypts, you must navigate a maze whose path is randomly chosen each time. You can only use trial and error to get to the center. Also, be sure to exercise caution because opening a door can cause any of these to spawn:
If you have the Strange Old Pick equipped, you can use the lockpick to quickly pass through the doors leading to the central room, eliminating the possibility of any of those monsters spawning. However, most players discourage this since it decreases the likelihood of finding better loot because you will be killing fewer monsters.
The door leading to the reward chest requires you to solve a straightforward pattern puzzle, as shown below, which comes in four different varieties. If you fail the puzzle, the door leading to the central room will change, and you will have to run through the crypts and figure out the correct path again.
It would be wise to use protection prayers against Dharok, Karil, Verac, and Ahrim since they can deal a lot of damage without them. However, since Verac can hit through prayers, it is best to save him for last when you are low on prayer points so you can tank his hits.
If you have a good defense level and you can't easily kill all six brothers without prayer potions or if you want to save prayer potions. Then, It is a good idea to kill Guthan and Torag at the end, along with Verac, Thus, the safest sequence would be
First: Dharok
Second: Ahrim
Third: Karil
Fourth: Verac
Fiftth: Torag
Sixth: Guthan
However, If you have good combat stats, the fastest sequence to get to each burial mound in the fastest time is:
First: Dharok
Second: Ahrim
Third: Verac
Fourth: Torag
Fifth: Karil
Sixth: Guthan
You must comprehend how the reward system operates to be able to get the best rewards. The more brothers you kill before the reward chest opens, the better your chances are of finding pieces of the barrow's armor or weapons.
However, to increase the potential reward for the other rewards, you would need to defeat the Barrow brothers and other monsters within the crypt. The maximum reward potential for defeating the monsters is 1,000 points, and you will also receive 2 points for eliminating each of the Barrow brothers, for a total of 1012 points. Your reward potential is determined by the combat level of each monster you defeat.
To maximize your rewards, you must first kill all six of the Barrow brothers to increase your chances of obtaining any of their equipment. Secondly, as previously mentioned, completing the Morytania hard diary will boost the runes awarded when the reward chest is opened.
Last but not least, you should reach 880 points, or 86.8%, as indicated by the game. This would eliminate the chance of obtaining bolt racks, half keys, and dragon med helms, as well as raise the number of runes granted and therefore raise the average value of the reward chests.
You can get around 880 points or 86.8% by killing:
,
Ahrim the Blighted’s Equipment
This equipment requires you to have 70 defence and magic to wear and then 70 attack to be able to use the staff, Just like other barrows equipment on this list, this equipment degrades after 15 hours of use, even when using protection prayers, and would need to be repaired. The following NPCs can fix any of the barrow's equipment:
The full armor consists of Ahrim’s hood, Ahrim’s robe top, Ahrim’s robeskirt, and Ahrim’s staff, which can auto-cast ancient spells. Your chance of getting each piece of equipment from searching the reward chest is 7 x 1 / 2,448
Dharok’s the wretched’s equipment
This equipment requires 70 defence to wear, while the greataxe requires 70 attack and strength to wield. The full set consists of Dharok’s helm, Dharok’s platebody, Dharok’s platelegs and the Dharok greataxe. All occur at the rate of 7 x 1 / 2,448.
Guthan the infested’s equipment
This equipment requires 70 defence to wear and the Guthan’s war spear requires 70 attack, This gear is quite useful as it allows you to be afk for long periods as it can hear the wearer. The full set comprises Guthan’s helm, Guthan’s platebody, Guthan’s chainskirt, and Guthan’s warspear. All occur at the rate of 7 x 1 / 2,448.
Karil the Tainted’s equipment
The complete equipment requires 70 defence and ranged to equip; the crossbow has the range requirement. With this crossbow, you can do a tainted shot, and it has a 25% chance of lowering the target player's agility by 20%. The full set comprises Karil’s coif, Karil’s leathertop, Karil leatherskirt, and Karil crossbow and All occur at the rate of 7 x 1 / 2,448.
Torag the Corrupted’s equipment
This also requires 70 attack and 70 strength to wield; it has very good defence and only the Justiciar armour surpasses it in overall defence.
The full set comprises Torag’s helm, Torag’s plate body, Torag’s platelegs, and Torag’s hammers and All occur at the rate of 7 x 1 / 2,448.
Verac the Defiled’s equipment
Just like other Barrow’s equipment, this also requires 70 defence to wear the armour and 70 attack to wield the weapon. Verac is the only Barrows equipment that gives a prayer bonus with each piece. The full set comprises Verac’s helm, Verac’s brossard, Verac’s plateskirt, and Verac’s flail, all of which occur at the rate of 7 x 1 / 2,448.
Some other rewards include: