The Brimhaven Agility course is a unique training course that has no agility requirement to start. It is quite different from other agility courses as players are required to tag ticket dispensers to get agility experience instead of getting experience for mainly transversing through obstacles, This course can be started in east of Ardougne. Players will have to run by Cap’n Izzy No-Beard, who will charge 200 coins for access.
The Brimhaven agility arena is made up of 25 pillars, with adjacent pillars connected through agility obstacles. 24 of these pillars have a ticket dispenser. One of these pillars gets activated every minute and the player is required to get to it by traversing through agility obstacles as fast as they can. The player will get one ticket for every ticket dispenser they tag.
Here are the fastest methods players can follow to get to the Brimhaven Agility Arena
Achievement diary cape: Players can teleport with this to Pirate Jackie the Fruit
Spirit tree: Players can travel to Brimhaven using the spirit tree if they have grown one there and then run south
Player-owned house: if a player has a house in Brimhaven, casting a teleport to the house with runes or a house tablet can take the player to a nearby location where they can run east to start the course.
Boat from Ardougne: Players can pay 30 coins to take a boat from Ardougne to Brimhaven, which takes them just north from the start of this agility course.
Amulet of Glory: players can use this to teleport to Musa Point or Karamja, from there, they can run west to the course
Grouping teleport to the TzHaar Fight cave; from here, players can run east through outer Mor UI Rek and then leave out the Karamja Volcano and run west.
Here are the official words for the Brimhaven Agility Arena
W314: Location: United States (east)
W385: Location: United States (east)
W508: Location: United Kingdom
Weight-reducing clothing
The full graceful outfit or any other weight-reducing clothing is highly recommended, players need a weight of 0 kg or lower to efficiently play this course
Karamja Gloves 2, 3 or 4
Any of these gloves gives the player an extra 10% agility experience when they transverse obstacles in the Brimhaven Agility arena and when turning in tickets.
Elite tasks in the Karmaja Diary
Completion of the elite tasks in the Karamja Diary will grant the player a 10% chance to receive two tickets and vouchers anytime they tag a ticket dispenser
At the start of the course, an arrow indicator on the minimap will show the player where the ticket dispenser is located. This location changes randomly every minute. Players are required to follow the fastest path to tag the ticket dispenser in time while evading the obstacles in that path. Following the shortest path might seem like the fastest, but the time needed to cross an obstacle is quite different for different obstacles, so players are expected to pick the easiest path based on their agility level.
After tagging a ticket dispenser, players should run to the nearest floor spike or pressure pad as quickly as possible since they give the highest agility experience for training and cross it repeatedly to get agility experience until the next ticket dispenser becomes active, the arrow indicator will begin to point to its new location immediately it becomes active. It is recommended to stay in the middle and repeatedly run through the spinning blades till another dispenser shows up as it is the shortest path to every possible dispenser location
This image shows the fastest path players can follow to each ticket dispenser along with all obstacles on the course.
Blade
Crossing a blade will not award the player with any agility experience but failing it will cause them to damage relative to their hitpoints and has no agility requirement
Rope Swing
Failing this obstacle will cause the player to fall and take damage and they will need to climb up a robe nearby to get back on the course. The damage dealt depends on the player’s hitpoint. It awards the player with 20 agility experience if completed successfully and has no agility requirement
Low wall
Players can fail this obstacle only at low levels but they would take no damage. It awards the player with 8 agility experience if completed successfully and has no agility requirement
Plank
To cross this, players should choose the correct plank, the smooth one. Failing to choose this will cause the player to fall and take damage. They will need to climb up a climbing rope to get back into the course. It awards the player with 6 agility experience if completed successfully and has no agility requirement
Balancing rope
Players can fail to cross this obstacle and take damage. They will need to go up a nearby climbing rope to get back into the course. It awards the player with 10 agility experience if completed successfully and has no agility requirement
Log balance
It awards the player with 12 agility experience if completed successfully and has no agility requirement
Balancing ledge
It awards the player with 16 agility experience if completed successfully and has no agility requirement
Monkey bars
It awards the player with 14 agility experience if completed successfully and has no agility requirement
Pillar
It awards the player with 18 agility experience if completed successfully and has no agility requirement
Pressure pad
Crossing this obstacle will give the player 26 experience, however, failing to jump across the pad will cause the player to take damage. It requires 20 agility and awards the player with 26 agility experience if completed successfully
Floor spikes
It requires 20 agility and awards the player with 24 agility experience if completed successfully
Hand holds
It requires 20 agility and awards the player with 22 agility experience if completed successfully
Spinning blades
It requires 40 agility and awards the player with 28 agility experience if completed successfully
Darts
Ticket dispensers usually contain darts, they only distribute agility arena tickets and brimhaven vouchers when the correct dispenser is tagged in time. It requires 40 agility and awards the player with 28 agility experience if completed successfully
Tagging a dispenser awards the player with 30 agility experience for every 10 agility levels. The experience rates from this course depend on the player’s agility level and concentration.
At Level 20, players can get up to 20,000 agility experience per hour
At Level 30, players can get up to 21,500 agility experience per hour
At Level 40, players can get up to 22,800 agility experience per hour
At Level 50, players can get up to 25,000 agility experience per hour
At Level 60, players can get up to 28,500 agility experience per hour
At Level 70, players can get up to 32,000 agility experience per hour
At Level 80, players can get up to 37,000 agility experience per hour
At Level 90, players can get up to 52,000 agility experience per hour
At Level 99, players can get up to 67,000 agility experience per hour
As mentioned previously, players are awarded an agility arena ticket and a Brimhaven voucher anytime they successfully tag a ticket dispenser. These tickets and vouchers can be traded with Pirate Jackie the Fruit for Agility experience or a variety of items.
Pirate’s Hook: players can purchase the Pirate Hook for 800 Brimhaven voucher
Graceful outfit recolor: Players can purchase this for 250 Brimhaven voucher
Amylase pack: Players can purchase this for 60 Brimhaven voucher
Snapdragon: Players can purchase this for 10 Brimhaven voucher
Toadflax: Players can purchase this for 3 Brimhaven voucher