The Corporeal Beast is a well-known Wilderness boss with several valuable drops, including the spirit shield and sigils like the arcane, elysian, and spectral. While it can be a challenging fight, taking it on with a solid team that knows the mechanics makes it a lot easier and more profitable.
The Corporeal Beast’s Lair is located in a cave in level 21 wilderness. The cave is not part of the wilderness, so it is safe. Entering the cave through the wilderness is not recommended since the area is filled with several PKers. The safest and fastest way to get here is by using a Games necklace. Alternatively, players can use a basic jewellery box in their POH.
It costs 200,000 coins to open a group instance. Players ranked as Captain or above in a clan chat can pay the instance cost for their clan. When the instance is open, anyone from the clan chat can enter it at no cost.
The combat stats you need to kill the boss depends on the team you are going with. However, here are the minimum stats you should have
When using Melee:
When using Ranged:
You should also have at least 80 magic when using either combat style since it increases your magic defence and helps reduce the damage you will take.
Restoration Pool
It is highly recommended to have a restoration pool or better in your POH since most Corporeal Beast strategies rely on using special attacks. It requires 65 construction and can be built in the pool space of the Superior Garden. Alternatively, players can pray at the Elidinis Statuette in Nardah after the completion of the Spirits of the Elid quest.
Head slot: Torva full helm
Neck slot: Amulet of Blood Fury
Cape slot: Infernal cape
Body slot: Masori body
Leg slot: Masori chaps
Weapon slot: Osmuten’s fang
Ammo slot: Rada’s blessing 4
Shield slot: Avernic defender
Glove slot: Ferocious gloves
Boot slot: Primordial boots
Ring slot; ring of suffering (i)
Since the Corporeal Beast has a high Defence level. A good strategy to lower its defence is to use the following special attacks:
You should attack the Corporeal Beast with either melee or ranged, and turn on protect from magic throughout the fight. It’s recommended to use melee since the Corporeal beast is weaker to it. Ensure there is always one person attacking the boss, or he will reset his health bar. The strategies to avoid each of his attacks are shown below.
The Corporeal Beast has a combat level of 785 with a hitpoint of 2,000. It has a melee, magic, and stomp attack with maximum damage of 33, 65, and 51 respectively. It has very high defence and a 50% damage reduction against most weapons that are not Corpbane weapons on stab attack style. The Corporeal Beast has very high accuracy and protect from Magic does not completely block its magic attacks, instead, it reduces the damage by 33.33%.
The Corporeal Beast will use a melee attack 40% of the time if you are in melee range. Protecting from melee will block all damage from this attack. It’s best to pray against magic even when in melee range, since it can deal the highest attack.
The Corporeal beast’s magic attacks are the most dangerous of all his attacks. This is why you should always pray against magic when facing him. There are 3 different types of this attack and they all look differently as shown below
The Corporeal Beast will perform a stomp attack if the player steps under it. This will always damage the player between 30 and 51. Ensure you don’t stand under the Corporeal beast during the fight, as this is the main cause of death when facing him.
The dark energy core drains between 5 and 13 hitpoints from the health of players adjacent to it within a 3x3 area. The Corporeal Beast has a 1/8 chance of sending out this attack when it is hit for 32 damage or when it attacks when its hitpoints are under 1,000.
The dark energy core usually follows the player at the northernmost part of the cave. It will follow the player on the eastern side of the boss if there is no player on the northernmost side.
There are two ways to avoid damage from this attack
The Corporeal can regenerate each drained stat once every 12 seconds, regardless of whether players are in the room. If players are not in the room, it will fully heal after 3 minutes if no one has attacked it.
Ironman with at least 90 combat level have access to a separate Corporeal Beast room.
To do this method efficiently, you should have a restoration pool and a fancy jewellery box in your POH. After dealing each special attack hit, teleport to your POH, restore your special attack bar, then use the fancy jewellery box to return. This takes around 10 to 15 seconds. Do this until you have got the hits mentioned above. This takes a while, but it is faster and safer than soloing the boss without special attacks.
Every kill from the Corporeal Beast is worth 420K GP, but this drops to 131K without getting any of the sigils. This results in a total of 2.2M GP after the costs of supplies have been deducted.
Sigils
Spectral sigil (1 × 1/1,365), Arcane sigil (1 × 1/1,365), Elysian sigil (1 × 1/4,095)
Staves and armour
Mystic robe top (1 × 2/28.44), Mystic robe bottom (1 × 2/28.44), Mystic air staff (1 × 1/42.67), Mystic water staff (1 × 1/42.67), Mystic earth staff (1 × 1/42.67), Mystic fire staff (1 × 1/42.67), Spirit shield (1 × 1/64)
Runes and ammunition
Soul rune (250 × 1/16), Runite bolts (250 × 1/21.33), Death rune (300 × 1/23.27), Onyx bolts (e) (175 × 1/25.61), Cannonball (2,000 × 1/30.12), Adamant arrow (750 × 1/30.12), Law rune (1,000 × 1/30.12), Cosmic rune (500 × 1/30.12)
Resources
Raw shark (70 × 1/24.38), Pure essence (2,500 × 1/24.38), Coal (35 noted × 1/28.44), Green dragonhide (10 noted × 1/28.44), Adamantite ore (125 × 1/30.12), Runite ore (20 noted × 1/42.67), Teak plank (50 × 1/42.67), Mahogany logs (150 × 1/42.67), Magic logs (75 noted × 1/42.67)
Other
Tuna potato (30 × 1/25.6), White berries (120 noted × 1/30.12), Desert goat horn (120 noted × 1/30.12), Watermelon seed (24 × 1/34.13), Coins (20,000–50,000 × 1/40), Antidote++(4) (40 noted × 1/51.2), Ranarr seed (10 × 1/102.4), Holy elixir (1 × 1/1,070.7)
Gem drop table
Nothing (N/A × 1/85.49), Uncut sapphire (1 × 1/170.7; 1/86.7), Uncut emerald (1 × 1/341.3; 1/173), Uncut ruby (1 × 1/682.7; 1/347), Nature talisman (1 × 1/820; 1/924), Uncut diamond (1 × 1/1,252; 1/1,387), Loop half of key (1 × 1/1,641; 1/2,093), Tooth half of key (1 × 1/1,641; 1/2,093), Rune javelin (5 × 1/5,461; 1/2,773), Rune spear (1 × 1/8,387; 1/5,200), Shield left half (1 × 1/10,000), Dragon spear (1 × 1/23,013; 1/13,867)
Tertiary
Clue scroll (elite) (1 × 1/200; 1/1,024), Jar of spirits (1 × 1/1,000), Pet dark core (1 × 1/5,000)