Magic is a versatile and essential skill in OSRS. It’s a good alternative to ranged for safe spotting monsters and can be used to teleport across the map since there are no tablet teleports in F2P.
Completing all these quests gives players a total XP of 1,200 magic XP, taking them from levels 1 to 10.
Strike spells are the best elemental combat spells in the standard spellbook between these levels Players should switch combat spells accordingly and use elemental staves to cut costs and auto-cast the spell instead of manually clicking the spell and then on the enemy.
Players should cast the strike spells on low-level enemies. Here are some examples:
Bolt spells are the second-weakest elemental group of magic combat spells in the standard spellbook. At level 17, players can start to use Wind Bolt. To improve your XP rates, change the combat spell accordingly as your magic level increases.
You should start to attack stronger enemies with this spell to get better XP rates. Here are some examples:
Blast spells are a part of the elemental group of Magic combat spells in the standard spellbook. Players should change the blast spells accordingly as their magic level increases,
At this level, you should start to kill stronger and more profitable monsters.
Moss Giants are large creatures found in areas that are tied to nature. Killing them gives good magic XP rates, and they also have some good drops. They drop big bones and several runes for F2P players. They can be hit fairly often and can’t hit often if you have good defence stats.
The best location to kill Moss giants is at the Varrock Sewers, there are 10 spawns located in this area.
Ice giants are tall, light-blue creatures while Ice warriors are the mid-level elemental warrior, they both are found in certain icy areas in the game. The best spot to kill them is in the Asgardian Ice Dungeon, located at the Mudskipper point. At level 59, players can start to use Fire Blast. This is the strongest spell available in F2P, the Ice giants and Ice Warriors are also weak to its damage, with the maximum damage reaching up to 32.
Players will gain up to 70,000 magic XP from killing the Ice giants and warriors with full attention. It’s also possible to safespot them, so no food is needed. High level alchemy can also be cast while training with this method, for an extra 78,000 magic XP per hour, improving XP rates to 148,000 magic XP per hour.
Ankou is a popular monster that players kill for combat training. They give good magic XP rates and can be safespotted behind the skeleton remains in the southwest room of the Sepulchre of Death floor. The best spell to use is Crumble Undead. It is recommended to use Skull Sceptre (i) as it can auto-cast crumble undead. However, it does not save any runes. Crumble undead is cheaper than blast spells, making it a good alternative for players looking for cheaper methods.
Killing these monsters is ideal for players who are looking to make a good profit while training. They drop arrows, runes, gems, and armour. However, Ogress Warriors have high magic and ranged defence, so at least 60 magic is recommended. Blast spells are the best combat spell to use against them, you should also cast high alchemy spells on the alchable items you pick to save inventory space.
Other alternatives are:
Splashing is the process of casting combat spells on a monster while having extremely low magic accuracy (-64) to be able to damage it. Although no damage is done to the enemy, players will get magic XP for the spells they cast. The XP rates to expect depend on the spell the players cast. For more in-depth information, check our splashing guide
Casting teleport spells is a great way to gain magic XP, but it is quite expensive. You should use the respective battlestaves to cut costs.
At level 55, players can cast high level Alchemy on items, converting them into coins. It grants 65 magic XP per cast and 78,000 magic XP per hour if done actively. Players can consistently make a profit from this method by checking the alchemy table to see which items are currently profitable. Note that most items have a buy limit, and you won’t be able to consistently high alch the same item for long periods unless you buy them beforehand.
If high alching the most profitable and affordable items like green d’hide bodies, mithril platebodies, and a few others, you should be able to profit over 200,000 GP each hour after the cost of nature runes has been deducted.
Players can cast enchantment spells from level 7 magic, casting these spells on amulets is a click-intensive method of training magic, but it is quite profitable and gives decent XP rates. After casting the spell on one amulet in your inventory, it will automatically cast on the others, one by one at intervals of 7 ticks. Players can reduce this time to about 3 ticks by manually clicking on the spell and then on each amulet, making this method quite click-intensive
Here are different amulets players can enchant at certain magic levels and the profit players can expect: