Hellhounds are demonic creatures commonly assigned as a slayer task to mid and high-level players. They are good slayer tasks since they give good slayer XP, can be cannoned, and also have a chance to drop hard clue scrolls. Players must have at least 75 combat before they can be assigned to kill these creatures. Players with 91 Slayer can kill Cerberus as an alternative to a Hellhound task.
There are 8 locations where you can find Hellhounds but to get the best slayer XP, you should kill them in any of the 3 locations listed below.
Stronghold Slayer Cave: there are 13 spawns in this location. The fastest way to get here is through the Slayer Ring or the spirit tree from the grand exchange.
Catacombs of Kourend: there are 9 spawns in this location. The fastest way to get here is through the portal chamber or nexus in a POH attuned to Kourend Castle. Alternatively, players can use Hosidius's page in the Kharedst’s memoirs, or fairy ring CIS.
Wilderness Slayer Cave: There are also 9 spawns here. The fastest way to get here is by teleporting to the Ferox enclave and then running east to the level 18 entrance. Alternatively, players can teleport to Corporeal Beast and run east, use the wilderness crabs to teleport and run west, or use a burning amulet to Chaos Temple and run north to the level 18 entrance.
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Hellhounds are pretty accurate, so it’s best to use tanking armour or proselyte for the prayer bonus while using protect from melee. Hellhounds are weak to all attack styles. However, melee is the cheapest option, and ranged would be the second-best option.
Head slot: Slayer helm(i)
Neck slot: Amulet of torture
Cape slot: Infernal cape
Body slot: Torva platebody
Leg slot: Torva platelegs
Weapon slot: Osmumten’s fang
Shield slot: Avernic defender
Ammo slot: Rada’s blessing 4
Glove slot: Ferocious gloves
Boot slot: Primordial boots
Ring slot: Ultor ring
Head slot: Helm of neitiznot
Neck slot: Amulet of Fury
Cape slot: Fire cape
Body slot: Proselyte hauberk
Leg slot: Proselyte cuisse
Weapon slot: Abyssal whip
Shield slot: Dragon defender
Ammo slot: Rada’s blessing 3
Glove slot: Barrows gloves
Boot slot: Dragon boots
Ring slot: Berserker ring (i)
Head slot: Slayer helm(i)
Neck slot: Necklace of anguish
Cape slot: Ava’s assembler
Body slot: Masori body (f)
Leg slot: Masori chaps (f)
Weapon slot: Toxic blowpipe
Ammo slot: Rada’s blessing 4
Glove slot: Barrows gloves
Boot slot: Pegasian boot
Ring slot: Archer's ring (i)
Head slot: Slayer helm(i)
Neck slot: Amulet of Fury
Cape slot: Ava’s accumulator
Body slot: Saradomin d’hide body
Leg slot: Saradomin chaps
Weapon slot: Toxic blowpipe
Ammo slot: Rada’s blessing 3
Glove slot: Barrows gloves
Boot slot: Saradomin d’hide boots
Ring slot: Archers ring (i)
Hellhound slayer tasks are fairly straightforward, since they can only attack with melee and can’t hit through prayer. Simply pray protect from melee and attack them. Cannons are quite useful as well and should be set in the middle of where multiple Hellhounds spawn. They will improve damage and make the Hellhounds aggressive to you, maximizing kills and making it more AFK.
In the Catacombs of Kourend, it is a multi-combat zone so you will get attacked by multiple Hellhounds, allowing to be AFK while always being in combat with them. Leave the area and re-enter to reset their aggression when they become tolerant of you.
In the Stronghold Slayer cave, the best spots to set the cannon are marked as shown below if using RuneLite.
The Wilderness Slayer cave is the best place to kill Hellhounds since 9 hellhounds spawn closely in a multi-combat zone. Set the cannon in the middle of where they spawn as shown below to get the best results.
The average drop is worth 403 GP or 1,542 GP when on a Konar task.
100%
Vile ashes
Other
1 Smouldering stone (1/32,768)
Tertiary
1 Clue scroll (elite) (Always), 1 Reward casket (elite) (Always), 1 Looting bag (1/3), 1 Ensouled hellhound head (1/40), 1 Clue scroll (hard) (1/64; 1/32*), 1 Brimstone key (1/96*)
Catacombs Tertiary
1 Ancient shard (1/256), 1 Dark totem base (1/384), 1 Dark totem middle (1/384), 1 Dark totem top (1/384)
Wilderness Slayer Tertiary
1 Larran’s key (1/90; 1/88*), 1 Slayer’s enchantment (1/228; 1/200)