Last updated: Dec 11 2024

OSRS Kree'arra Armadyl Guide: Strategy & Gear Setup

OSRS Kree'arra Armadyl Guide: Strategy & Gear Setup

Kree’arra is an Armadyl general in the God War Dungeon. He is one of the easiest God War bosses to kill and one of the most profitable. Most of the profit comes from his rare drops, so you might kill him repeatedly for a long time before being profitable. He can drop the Armadyl hilt, Armadyl helmet, Armadyl chestplate, Armadyl chainskirt, and parts of the Godsword. 

 

Location of Kree’arra

The God Wars Dungeon is located north of Trollheim. Before entering, players should equip items aligned to the gods, so the followers of those gods will be unaggressive. Follow any of the methods below to get to the God Wars Dungeon quickly:

  • Trollheim teleport: This requires completion of Eadgar’s Ruse and at least 61 magic. It teleports the player to the land on top of the mountain east of the Troll Stronghold. From here, players can go down to the mountain’s base and then north.
  • Games necklace: Alternatively, players can teleport to Burthope with the Games necklace, and then make their way to the Gods War dungeon from there. Using this route requires climbing boots, rope, and some Stamina potion. Only players who have started the Troll Stronghold quest can use this method.

krree'arra location

While in the God Wars dungeon, make your way to Kree’arra. He can be reached using an ecumenical key or by killing 40 of his followers. 

 

Requirements for Kree’arra

  • questPartial completion of Death Plateau and Troll Stronghold to the point where Dad is defeated: for access into God Wars Dungeon
  • 40 Armadyl Kill count in the God Wars dungeon.
  • A crossbow and Mithril Grapple.

 

  • combat level100+ combat level
  • ranged80+ ranged
  • defence80+ defence
  • magic92+ magic: and completion of Desert Treasure to use Blood barrage
  • hitpoints70+ hitpoints
  • prayer74+ prayer for riguour

 

Other Recommendations for Kree’arra

Ecumenical key

ecumenical key

This key is dropped by all monsters in the Wilderness God Wars Dungeon, east of the Forgotten Cemetery. It can be used to instantly enter the boss room of the five God Wars bosses, including Kree’arra without having to obtain the kill count required.

 

Gear and Inventory Setups for Kree’arra

 

Best Mage Gear Setup

best mage gear setup for Kree'arra

Head slot: Slayer helmet (i)

Neck slot: Occult necklace

Cape slot: Imbued God cape

Body slot: Ancestral robe top

Leg slot: Ancestral robe bottom

Weapon slot: Tumenken’s shadow

Ammo slot: Rada’s blessing 4

Glove slot: Tormented bracelets

Boot slot: Eternal boots

Ring slot: Lightbearer

 

Cheaper Mage Gear Setup

cheaper mage gear setup for kree'arra

Head slot: Ahrim's hood

Neck slot: Occult necklace

Cape slot: Imbued God Cape

Body slot: Ahrim’s robe top

Leg slot: Ahrim’s robe skirt

Weapon slot: Tumenken’s shadow

Ammo slot: Rada’s blessing 3/2

Glove slot: Tormented bracelet

Boot slot: Infinity boots

Ring slot: Ring of suffering (r)

 

Inventory Setup for Kree’arra Armadyl with Mage

inventory setup for using mage on Kree'arra

  • Ecumenical key: to enter the room
  • Eldritch nightmare staff, Blood ancient sceptre, kodai wand, or ancient staff to auto-cast blood spells
  • Elidinis’ ward (f) to use with Ancient Magick switch
  • Imbued heart to boost magic level
  • 3-5 Saradomin brews
  • 5-7 Super restores
  • Good food like anglerfish
  • Any crossbow with mith grapple to get to the lair
  • Rune pouch with runes for Blood Barrage
  • A god item
  • Teleport to house for a quick teleport
  • Rune pouch with runes to cast Blood Barrage
  • Trollheim teleport

 

Best Chinchompa Gear Setup

best chinchompa gear for Kree'arra

Head slot: Slayer helmet (i): When on a slayer task as it can give up to 25% extra damage. 

Neck slot: Necklace of anguish

Cape slot: Max cape

Body slot: Masori body (f)

Leg slot: Masori chaps (f)

Weapon slot: Black chinchompas

Shield slot: Elysian spirit shield

Ammo slot: Dragon arrows

Glove slot: Zaryte vambraces

Boot slot: Armadyl d’hide boots

Ring slot: Ring of suffering (ri)

 

Cheaper Chinchompa Gear Setup

cheaper chinchompa gear setup for Kree'arra

Head slot: Armadyl helmet

Neck slot: Amulet of Fury

Cape slot: ranged cape (t)

Body slot: Karil’s leathertop

Leg slot: Karil’s leatherskirt

Weapon slot: Red chinchompas

Shield slot: Dragonfire shield

Ammo slot: Dragon arrows

Glove slot: Armadyl bracers

Boot slot: Bandos boots

Ring slot: Archer's ring (i)

 

Inventory Setup for Kree’arra Armadyl with Ranged

inventory setup for chinchompa for Kree'arra

  • Ecumenical key: to enter the room
  • Toxic blowpipe for killing minnions
  • Bow of faerdhinen to stack her and Kilisa
  • Blood ancient sceptre, kodai wand or ancient staff to auto cast blood spells
  • 2+ bastion potions
  • 6-10 Saradomin brews
  • 11 Super restores
  • Any crossbow with mith grapple to get to the lair
  • Rune pouch with runes for Blood barrage
  • Bones to peaches
  • Teleport to house for quick teleport
  • Rune pouch with runes to cast Blood Barrage
  • Trollheim teleport
  • Any god item

 

Kree’arra’s Attacks

Kree’arra uses all three forms of combat but will mostly attack with ranged and magic which can hit every player in the room.

 

Grey dust tornado (ranged attack)

grey dust tornado

Kree’arra’s ranged attack is a grey dust tornado with a maximum hit of 71. Due to this high damage, it is important to keep Protect from missiles turned on throughout the fight.

 

Blue dust tornado (magic attack)

blue dust tornado

Kree’arra magic attack is a blue dust tornado, and it is classified as a ranged magic attack since its accuracy rolls against the player’s ranged defence bonuses. He will occasionally use this attack and it has a maximum hit of 21. 

 

Talon swipe (melee attack)

If Kree’arra is not targeted, he will fly toward the player to close the distance and swipe his talons at them. This attack has a maximum hit of 26. He will use this attack when the player is eating or attacking another monster in the chamber.

 

Kree’arra’s Bodyguards

kree'arra's bodyguards

Kree’arra has 3 bodyguards; Flight Kilisa, Wingman Skree, and Flockleader Geerin who use melee, magic and ranged respectively, with maximum damage of 15, 16 and 25. You only have to worry about Kilisa as you are protected against Geerin’s attacks since you are using protect from missiles and Skree is generally inaccurate.

 

Strategies for Killing Kree’arra

 

Tumenken’s Shadow or Bowfa Strategy

tumenken's shadow or Bowfa strategy for Kree'arra

The Tumenken’s shadow is the strongest and cheapest weapon for killing Kree’arra. However, it requires max magic gear and any downgrade of gear will impact kill times. Because of this, using this method without more than 2 pieces of armour from the complete best-in-slot magic equipment is not recommended. Using Bowfa will lead to significantly lesser kills, but it is still quite effective with high ranged stats.

While using any of these two weapons, stand on the south eastern part of the chamber and pray against ranged while attacking Kree’arra throughout the fight. After killing him, finish up the bodyguards before he respawns. 

 

Chinchompas Strategy

Using Chinchompas is one of the most effective ways of killing Kree’arra as it is more successful than weapons that deal direct damage. This is because a Chinchompa's attack accuracy is determined by whether the initial hit on the primary target is successful. If it hits, all other monsters within range will take damage, regardless of their defensive stats. Since Kree’arra has very high defensive stats, attacking his bodyguards with chins while he is close will deal more damage than attacking him directly. Both targets must be near or directly on each other to do this method.

chinchompa strategy for Kree'arra

When you enter an untouched room, move to the southwestern corner of the chamber, equip a crossbow, and don’t attack Kree’arra when he spawns. This will cause her to fly towards you to use her melee attack. As soon as he is one tile away from your melee range (as shown above), attack her with your crossbow to line her up with Kilisa. At this point, if you throw a Chinchompa at Kilisa, it will damage Kree’arra as well. 

 

However, if you attack only Kilisa with the chins, Kree’arra will attempt to use melee since he is not targeted. To prevent this, left-click Kree’arra to attack him after throwing a Chinchompa at Kilisa then left-click Kilisa again to throw a Chinchompa just before your next attack. Repeating this cycle will ensure you do not take melee damage from Kree’arra during the fight. 

 

With this method, Kilisa will die before Kree’arra does, so switch to your crossbow or bow and attack Kree’arra while waiting for Kilisa to respawn. Alternatively, move east of the room and lure Kree’arra close to Wingwan Skree by waiting for her to fly towards you before attacking, then start Chinning Wingwan Skree with the same method used with Kilisa. It is advisable to right-click before attacking Kilisa or Skree when chinning them so you don’t mistakenly attack Kree’arra. 

blood barrage Kree'arra's bodyguards

When Kree’arra dies, switch to a toxic blowpipe and kill off Skree. Kilisa and Geerin should be stacked for Blood Barrage, but if Kilisa is dead or in low health, use Blood Blitz on Geerin instead. After killing all monsters in the room, move back to the southwestern corner, wait for Kree’arra to respawn, and follow the procedure again. With this method, players can do up to 50 kills per trip since they can heal with blood barrage at the end of the fight

 

GP per hour from Killing Kree’arra

Each Kree’arra kill is worth about 280K GP. With the Max magic setup above, experienced players can kill Kree’arra up to 27 times per hour. This results in a profit of 6.2M GP after the cost of food, potions, and runes have been deducted. Using any other gear will result in lower profit due to the increased cost of supplies.

 

Rewards from Kree’arra

 

big bone100% drops

1 Big bones, 1-16 feathers, Frozen key piece (armadyl)

 

uniques Kree'arraUniques

1 Armadyl helmet (1/381), 1 Armadyl chestplate (1/381), 1 Armadyl chainskirt (1/381), 1 Armadyl hilt (1/508), 1 Godsword shard 1 (1/762), 1 Godsword shard 2 (1/762), 1 Godsword shard 3 (1/762)

 

rune crossbowWeapons and Armour

1 Black d'hide body (1/15.88), 1 Rune crossbow (1/15.88)

 

runesRunes and Ammunition

586–601 Mind rune (1/15.88), 100–105 Rune arrow (1/15.88), 20–25 Runite bolts (1/15.88), 5–10 Dragonstone bolts (e) (1/15.88)

 

coinOther

19,500–20,000 Coins (1/2.906), 1 Ranging potion (3) (1/15.88), 1 Super defence (3) (1/15.88), 8–13 Grimy dwarf weed (noted) (1/15.88), 1 Dwarf weed seed (1/15.88), 20,500–21,000 Coins (1/101.6), 1 Crystal key (1/127), 1 Yew seed (1/127)

 

dragon helmRare Drops

1 Loop half of key (1/94.93), 1 Tooth half of key (1/99.58), 1 Uncut sapphire (1/156.3), 1 Uncut emerald (1/312.6), 1 Rune sword (1/462.12), 1 Uncut ruby (1/625.2), 62–67 Nature rune (1/677.3), 1 Rune 2h sword (1/677.3), 1 Rune battleaxe (1/677.3), 40–45 Law rune (1/1,016), 40–45 Death rune (1/1,016), 145–150 Steel arrow (1/1,016), 38–43 Rune arrow (1/1,016), 15–20 Adamant javelin (1/1,016), 1 Rune sq shield (1/1,016), 1 Dragonstone (1/1,016), 100 Silver ore (noted) (1/1,016), 1 Chaos talisman (1/1,667), 1 Rune kiteshield (1/2,032), 1 Dragon med helm (1/2,110), 1 Rune spear (1/2,110), 1 Uncut diamond (1/2,501), 1 Shield left half (1/4,221), 5 Rune javelin (1/5,002), 1 Dragon spear (1/5,628)

 

longboneTertiary

1 Brimstone key (1/50), 1 Clue scroll (elite) (1/250), 1 Long bone (1/400), 1 Pet Kree'arra (1/5,000), 1 Curved bone (1/5,013)





About Author

Petecleff13

Petecleff13 is a passionate writer who has authored hundreds of articles in many areas throughout the years. He has also played OSRS with several account builds for over 5 years. He uses his passion for playing OSRS and writing to provide informative guides for both novice and experienced OSRS players. He is originally from South Africa and joined LuckyCharmGold as an Author in 2020.

Back to Blog