Herblore is a skill that allows players to make potions from herbs and secondary ingredients. These potions have a variety of helpful effects on players, like temporary skill boosts or antifire, making some of them more valuable than the ingredients required. Making these potions is an easy way to make money while training herblore since Herblore training methods usually have low click intensity but offer decent XP rates.
Some of these methods require significant capital, so always check the current grand exchange before using them since prices fluctuate regularly to ensure you don’t make a loss.
Mastering Mixology is a herblore minigame in Aldarin where players help the Alchemical Society in making potions and are rewarded with herblore XP and resins, which can be used to purchase different useful rewards. Its gameplay is not too complicated and has been explained thoroughly in our Mastering Mixology guide.
Players can buy a Chugging barrel, worth 13M GP with points from playing the Mastering Mixology minigame for 4 hours. This results in a profit of 2.6M GP per hour.
Super combat potions can be made by combining super attack, super defence, super strength, and Torstol. The best way to do this is to withdraw 7 super attack potions, 7 super defence potions, 7 super strength potions, and 7 torstols and use any item on the other. Be careful not to drink any of the potion.
The prescription goggles provide a 10% chance to not use the torstol, which is the secondary ingredient, increasing your profits. It can be obtained as a reward from the mastering mixology minigame.
Players can make 2,400 Super combat potions (4) worth 32.7M GP per hour. This results in a profit of 2.2M GP per hour after the cost of 2,400 super attack (4), super defence (4). Super strength (4), and 2,133 Torstol. Without the prescription goggles, the hourly profit reduces to 1.44M GP per hour.
Sanfew potions can be made by adding Snake weed, Unicorn horn dust, and beast nails to a super restore.
250 Sanfew serum (4), worth 3.87M can be made every hour from 250 nail beast nails, Unicorn horn dust and super restore (4). This results in a profit of 645K GP per hour after the cost are deducted.
Tarromin potions (unf) are essential for crafting strength potions, allowing them to sell for a good price on the grand exchange. However, since making them grants no experience, most players prefer buying them directly from the grand exchange. This creates an opportunity to profit by making and selling them. They can be made by using a Tarromin on a vial of water.
4,000 Tarromin potions (unf) worth 1.75M GP can be made every hour from 4,000 Tarromin worth 1.36M GP and 4,000 vials of water worth 16K. This results in a profit of 376K GP per hour.
Clean Guam leaves are significantly more valuable than the grimy ones since they are in demand to create attack potions, making it profitable to clean grimy guam leaves. Note that grimy guam leaves have a buying limit of 13,000 every four hours, so you may clean them faster than you can buy them if you choose to use this method.
5,000 grimy guam leaves, worth 2.35M GP, can be cleaned per hour and sold for 2.585M GP as Guam leaves. This results in a profit of 235K GP per hour.
Cleaning Grimy Tarromin is a click-intensive but rewarding activity. This is because clean Tarromin is in demand to create strength potions, making it sell for a decent price on the grand exchange. Note that grimy Tarromin has a buying limit of 13,000 every four hours.
5,000 grimy Tarromins, worth 1.48M GP, can be cleaned per hour and sold for 1.685M GP as Tarromin. This results in a profit of 205K GP per hour.
Harralander is valuable for making Guthix Rest and energy potions, creating demand on the Grand Exchange. Since players prefer buying clean herbs, cleaning grimy Harralander for resale is a profitable method.
5,000 grimy Harrander, worth 3.1,85M GP, can be cleaned per hour and sold for 3.365M GP as Tarromin. This results in a profit of 180K GP per hour.
Marrentil are in demand for creating the Guthix rests and for prayer training using incense burners, allowing them to sell for a decent price on the grand exchange. Similar to cleaning the other herbs mentioned above, it will take 10 to 20 seconds to clean the 28 herbs. It is advised to use mouse keys to make this process easier.
5,000 grimy Harrander, worth 1.3 M GP, can be cleaned per hour and sold for 1.48M GP as Tarromin. This results in a profit of 170K GP per hour.