The Holy Grail quest is the second quest in the Camelot series, where you team up with King Arthur and the Knights of the Round Table to recover the legendary grail. Since it’s locked behind Merlin’s Crystal, this quest continues the same storyline but adds combat, exploration, and a visit to the Fisher Realm.
This guide includes ironman-specific tips, efficient routing, and time-saving teleports to make your run as smooth as possible.
General Questing Tips
- Enable the RuneLite Quest Helper plugin.
- Hold spacebar to skip dialogue.
- Use number keys to instantly select chat options.
Completion time:
Takes about 12 minutes with proper teleports. The only real challenge is the Black Knight Titan, but the strategy below makes it trivial even on an Ironman.
Quest Requirement
Skill Requirement
Required Items
- Excalibur (for the final blow on the titan)
Enemy to Defeat
- Black Knight Titan (level 120)
Recommended Setup
- 50+ Combat
- Halberd (safe-spot the titan)
- Melee armour + food
- Protect from Melee (optional)
- Antipoison (mandatory if under 41 Combat)
Useful Notes
- Ironmen: You must briefly visit Entrana (no weapons/armour allowed).
Holy Grail Walkthrough
Speak to King Arthur
- Teleport to Camelot → enter castle → speak to King Arthur shown in the map below

- Select options 1 → 1 to begin.
- Then go upstairs and talk to Merlin in the south-east room.
He sends you to Entrana and to Sir Galahad.
Visit Entrana
Remember: No weapons or armour allowed.
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Travel to Entrana with the monks at Port Sarim.
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Speak to the High Priest inside the church.
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A mysterious old crone appears and mentions the Fisher King.
This is your clue to obtain access to the Fisher Realm.
Talk to Sir Galahad
- Teleport back to Camelot → run west to Galahad’s house.
- Ask him about the Fisher Realm and he gives you the Holy Table Napkin.
(Optional: Choose dialogue option 4 for a free cup of tea—Kandarin Easy Diary task.)
Get the Magic Whistles
With the table napkin in your inventory, head to Draynor Manor and enter the south room of the top floor

Two Magic Whistles spawn on the table shown in the image above, pick one up.
If they disappear, leave and re-enter to respawn them.
Travel to Brimhaven
- You must reach the guard tower north-west of Brimhaven shown in the image below.

Fastest routes:
- Redirected house teleport → Brimhaven
- Captain Barnaby from Rimmington / Ardougne
Once at the gold mine, use the Magic Whistle beneath the guard tower.
Bring antipoison if your Combat level is below 41 — scorpions here are aggressive.
Defeat the Black Knight Titan
Required: Excalibur
Recommended: Halberd (safe spot), food, melee gear
The titan guards the bridge and can hit up to 15.

Safe Method
- Stay out of his melee range and attack with ranged or magic. When his HP is low, switch to Excalibur and deal the final hit.
- You can also attack using a halberd from a safe distance where the titan can’t rewatch you
If Excalibur does not land the killing blow, it fully resets.
Enter the Fisher King’s Castle
After crossing the bridge

- Head south along the river to the Fisherman → ask how to enter the castle.
- Go south-west to the entrance of the castle, pick up the Grail Bell, and ring it.
- Inside the castle, pick up another Magic Whistle.
- Go upstairs and speak to the Fisher King.
- Click through all and complete the dialogue to avoid being forced into another titan fight.
- Whistle out when done.
Return to King Arthur
- Talk to King Arthur at Camelot.
He gives you a Magic Gold Feather, which leads you to Sir Percival.
Find Sir Percival in Goblin Village

- Use the feather and follow it north of Falador to Goblin Village.
- Inside the east hut: Open the sacks (not “prod”) shown above and you will find Sir Percival inside.
If you have a magic whistle in your inventory, you automatically give him one.
Retrieve the Holy Grail
- Go back to the Fisher Realm. Fastest teleport: Fairy Ring BJR.
- Head to the throne room—Sir Percival is now the new king. Speak to him
- Go downstairs then go up the eastern staircase. Climb the ladder to the top floor and take the Holy Grail on the table in the image below

- Blow your whistle to leave.
- Return to Arthur.
Rewards from the Holy Grail

- 2 Quest Points
- 11,000 Prayer XP
- 15,300 Defence XP
- Access to the Fisher Realm
- Ability to mount King Arthur’s portrait in your POH
- Black Knight Titan added to Nightmare Zone
Required for:
Ironman Benefit
The 11,000 Prayer XP is extremely helpful for early-game Ironman. It allows you to skip the long process of obtaining bones to train prayer. If you’d like to train prayer even further on ironman, check our ironman prayer training guide